We need quests!

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We need quests!

Post by Goku on 3/12/2012, 8:05 pm

The site is need of some more quests. Specifically for places like Other World, Kanassa, Namek, Arlia and Vegeta. If you make up a cool quest idea and we use it, you'll be rewarded 250 zeni. That's right, 250 zeni per unique quest idea!

Use this template for your submissions:

Code:

[b]Name:[/b]
[b]Difficulty:[/b]
[b]Description:[/b]
[b]Special Rewards:[/b]

-----


No light, no light in your bright blue eyes
I never knew daylight could be so violent
A revelation in the light of day
You can't choose what stays and what fades away

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Re: We need quests!

Post by Izon on 3/12/2012, 9:01 pm

Name: Order of the Calm Soul
Difficulty: Hard
Description: The Order of the Calm Soul is one of the top monasteries on Kanassa. Located on the outskirts of the capital city of Iritho, the Order of the Calm Soul towers above all other buildings. You come seeking their training, but entrance is not easy. What kind of fun tests do they have you do to gain entrance.
Special Rewards: Membership into the Order of the Calm Soul. +10% xp while training here.
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Re: We need quests!

Post by Piccolo on 3/13/2012, 1:01 am

Name: The uprising
Difficulty: Medium
Description: We gladiators are sick of being play things for the blood thristy masters who own us. We are planning to revolt against are blood thirsty masters. With your fighting skill we shall not fail. Will you led the revolt or back stab your fellow gladiators.
Special Rewards: +10 Hero Points for siding with gladiators. +15 Villain points for backstabbing your fellow gladiators. One Arlian Cabin for completing quest.
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Re: We need quests!

Post by Old Frieza on 3/13/2012, 6:00 pm

Otherworld Quests

Name: Demon Hunt
Difficulty: Medium
Description: There's been an accident in Hell and now thousands of evil souls have escaped the Soul Cleansing Machine. Worse yet, the tiny spirits have somehow managed to coalesce, taking new forms as seven powerful demons. The seven have escaped Hell and are now rampaging throughout the Afterlife. They like to hide, and the overworked Orges haven't had any luck in finding them. Track down all the demons and make sure they don't bother anyone ever again.
Special Rewards: Pending

Name: The Legend Within
Difficulty: Hard
Description: You've heard tales of a skyscraper sized crystal said to be hidden away in a forgotten corner of the Afterlife. The lime green crystal holds inside it the many dead incarnations of the Legendary Super Saiyan. Three mystical chains bind the gem, sealing the Legendary power. Upon approaching the crystal, the chains speak to you, telling you of the trials you must undergo if you wish to gain some of the power held within. First, you must impress the magical restraints by performing three grand tasks. Once your feats have been noted, the chains will yield, unleashing a single Saiyan warrior upon the Afterlife. They will possess the full power of the Legendary Super Saiyan, and will quickly choose you as their first victim. Should you win, you will gain a fraction of the gem's Legendary power. However, should you lose, it will be your power forever sealed within the gem.
Special Rewards: Pending



Last edited by Frieza on 3/14/2012, 6:47 am; edited 3 times in total
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Re: We need quests!

Post by Kid Trunks Banned on 3/13/2012, 11:03 pm

Vegeta quest
Name:Path of Virtue
Difficulty: Medium
Description:You here of a path that , once walked would give you extreme power. It's a 70 mile long trail, it's packed full of demons and monsters but underneath it has an effect on your body, you can't fly the way through it. The trail bends it's way through the forest. The path can't be seen from above due to the spell placed on it. Every 5 or so miles a demon awaits to fight you to the death. Once you reach the end it is said that there will be a powerful elixir that boosts your body along with some Zeni.
Special Rewards: 250 Xp, 1,000 Zeni
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Re: We need quests!

Post by Sairai on 3/16/2012, 12:32 am

Namek Quest

Name: Those with Black Hearts
Difficulty: Medium
Description: The Namekians have long feared the existence of unique Namekians known as the Black Hearted Ones. These unique members of the race are known by having eyes that are entirely black. You come across a Namekian village that has recently come to discover that one of their own is among this unique breed. The elder of the village asks you to track down the exiled Namekian and ensure he is unable to harm anyone ever again. Upon closer examination, you learn that this being is in fact of no threat to the others of his race, and is in fact quite peaceful, if a little more powerful than the average Namekian. You may decide to choose between doing as the elder asked, and kill the Black Hearted One, or you may attempt to befriend the being and try to explain to the village that the superstition against black-eyed Namekians is little more than that, and that this person is not a danger to them.
Special Rewards: +2,000 zeni and Special Reward

Special Reward: +15 Villain Points and +1,000 Zeni if you kill him, +15 Hero Points if you explain that he is not the menace the village thinks he is
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Re: We need quests!

Post by Sairai on 3/16/2012, 1:44 am

Earth Quests

Name: No Originality
Difficulty: Easy
Description: Capsule Corp has been trying to sniff out a rumored scientist who has some how gotten his hands on the research of the former scientific mastermind of the Red Ribbon Army, Dr. Gero. They're afraid of what this person is going to try and do with it. They have put out a contract asking for a person or persons to come forward and head to the last reported location of this mad scientist. Your job is to go to that research lab and find out where the person is hiding.
Special Rewards: +10 Hero Points and 1,000 zeni

Name: 17, 18, 19, Oh No!
Difficulty: Medium
Prerequisite: Must have completed No Originality
Description: You are sent by Capsule Corp to confront the man accused of using Dr. Gero's research to forward his own mad goals. However, outside of his newest research lab stands a handful of Android guards. They seem to have all the power of the Androids that Dr. Gero once created back in his heyday. You must defeat these creations if you ever hope to enter the inner sanctum of this crazy scientist's lab.
Special Rewards: +15 Hero points and 2,500 zeni

Name: Standing on the Shoulders of a Titan
Difficulty: Hard
Prerequisite: Must have completed 17, 18, 19, Oh No!
Description: Upon reaching the inner sanctum of the scientist's hideout, you come to discover that he has set an automated system to turn himself into a cyborg, a special type of human/andoird hybrid. Upon learning of this, you are caught unaware by another handful of Android henchmen, designed to prevent anyone from interrupting the process. By the time you start fighting these henchmen, you learn that you had arrived too late, and the scientist steps out of his surgery as a fully realized Android. You must destroy him and detonate the lab in order to prevent this misuse of science from ever occurring again!
Special Rewards: +20 Hero Points and Special Reward

Special Reward: One Capsule Corp Item of your choosing (House or Ship excluded), free of charge

Namek Quest

Name: Darkened Ascension
Difficulty: Hard
Description: A Namekian being trained to take on the role of Guardian of a distant planet has gone missing. Word has gone out to all the Elders of the Namekian Villages to find this child. Sensing that you are one of the stronger beings nearby, the Elder of one of the villages asks you to help them reclaim this lad so that he can finish his training. As you search, you sense a massive dark power and investigate. You find the young Namekian, but he has been overcome by his dark side and wishes to garner his strength before unleashing an attack on the Namekians. You learn that the Namekian was forced to face his dark side and was expected to overcome it in order to become a Guardian, but he lost the battle and was instead taken over by his darker instincts. He offers to teach you what he has learned in his Guardian training if you leave him to his machinations and further states that if you refuse, he'll have no choice to kill you. You know that his power is much greater than yours and that he can follow through on the threat. Do you attempt to stop his mad schemes and return him to his former self, or take his bribe and leave him in peace to formulate his plans and gain the power to dominate the entire planet?
Special Rewards: +2,700 zeni and Special Reward

Special Reward: +450 EXP and +20 Villain Points for helping the dark half stay in hiding, or +30 Hero Points for saving his good half


Last edited by Sairai on 3/17/2012, 9:12 pm; edited 1 time in total
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Re: We need quests!

Post by OldVegeta on 3/17/2012, 9:03 pm


Name: Honor of a Gladiator
Difficulty: Medium
Description: The oldest Champion Arlia has ever seen is known to be dying of an illness. In refusal to go out in such a bland, peaceful way, he's issued a challenge to rising Gladiators to attempt to best him in battle. The winner lives and claims the other's riches.
Special Rewards: Honorable Blade- +360 Strength in battle. Can act as a shield to negate moderate attacks or to lessen the damage of strong ones.

And

Honor's Receipt- boosts champion badges gained from Gladiator battles and quests by 2.

OR

Honor's Orb- Increases Ki in battle by 250, reduces cost of the next three techniques you learn by half.

AND

Honor's Receipt- boosts champion badges gained from Gladiator battles and quests by 2.
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Re: We need quests!

Post by Sairai on 3/18/2012, 7:54 am

Otherworld Quests

Name: Heaven’s Bounty
Difficulty: Hard
Description: Ah, Heaven. What a peaceful place. You’re allowed to train here without any worry about dying, and things just seem to keep getting better. It’s a peaceful utopia, but you haven’t quite explored every nook and cranny yet. You stumble across a beautiful waterfall, straight out of the greatest works of fiction. Once inside, you see a large stone door, immaculately carved, with a warning in what you assume is every language in the universe. Searching, you finally find the language of Earth, and it says, “You who enter here, be prepared to test your very soul.” When you finally enter, your confronted by a being of grace and beauty who challenges you to a sparring match to test both your power and your purity of heart. If you are found worthy, the being promises that you will be given a reward fitting only the most pure hearted of warriors.
Special Rewards: +20 Hero Points and Special Reward

Special Reward: Heaven’s Grace – A pair of otherworldly gloves that radiates loving warmth throughout the entire body. Increases Ki and Agility by +1500 in combat and increases EXP when training by +5. Can only be worn by those with 75 or more Hero Points.

Name: Hell’s Bounty
Difficulty: Hard
Description: Hell, a blasted, desolate wasteland of everlasting chaos. Evil reigns and you are able to fight against the greatest evils of the past to build your own strength in preparation for your return to the world of the living. Isn’t death just grand? While exploring during your downtime, you come across a ravine hiding an ancient demon of great power. It charges at you without warning and forces you to fight it to the bitter end, claiming that it will not let you have its precious treasure. Can you survive against one of the great ancients that have existed in Hell since the dawn of time?
Special Rewards: +20 Villain Points and Special Reward

Special Reward: Hell’s Wrath – A pair of otherworldly gauntlets that instill a sense of dread in those who gaze upon them. Increases Strength and Ki by +1500 in combat and increases EXP when training by +5. Can only be worn by those with 75 or more Villain Points.
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Re: We need quests!

Post by Gosai on 3/18/2012, 11:49 pm

Name: The Fountain of Youth
Difficulty: Hard
Description: Master Roshi has confided in you the secret of his longevity, the legendary Fountain of Youth which has allowed him to live for over four centuries. However, it seems the old legend is close to being destroyed evaporation and human encroachement have nearly drained the fountain. You are tasked with finding a means to preserve the watre of immortality, and as a reward you will be given a drink stopping your aging where it stands...
Special Rewards:
Waters of Youth- The Waters from the Fountain of Youth can halt one's aging in its tracks, but they also enhance health significantly. Drinking the water will increase the drinker's fatigue points by 30
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Re: We need quests!

Post by Alberdyne on 3/22/2012, 11:42 am

World-Kanassa

Quest 1-

Name: Mind Master 3

Difficulty: Hard

Description: After proving yourself worthy of the Kanassan psionic arts, you are now a Master of them. The cities of Kanassa have recognized you as a man of their people. You are now able to defend the Kanassans from invaders. Now a new problem arrives, where do you go from there? Your former Master has vanished mysteriously. The only clue to his whereabouts states that he is somewhere on Kanassa and it is a old journal he has been writing based on the Gallapi Worms. Strangely enough, the writings are highly detailed. Your new leaders (The Kanassan Government, and the Prophet Alkiti) have tasked you with finding the missing mentor as you are the only one skilled enough to do it. Upon confirmation of his life or death, you will receive a considerable reward and personal recognition.

Special Rewards: +1,500 Z, +10 Hero Points, and a custom Kanassan Item of your choice.

Quest 2-

Name: The Psionic's College

Difficulty: Easy

Description: A school has been set up in one of the largest cities of Kanassa. The school has several buildings boasting educational systems for Psionics of all grade levels. You have been recognized as a student of the Kanassan Psionic Arts. You must now gain entry to the school and go through a harsh educational regimen in order to boost your native knowledge of the psionic arts. When your education is complete, you will be able to work directly with Kanassan's elite Psionics and even train Apprentices in the arts. The education process is long, but all Psionics must go through it.

Special Rewards: Upon graduating: 2,000 Z, Mark of the College (A small emblem that means you are a graduate), A Psionic Ability of your choice.
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Re: We need quests!

Post by Goku on 3/27/2012, 12:19 pm

Quests Added:

Zarbon's- The Uprising (+250 zeni)

Frieza - Demon Hunt and The Legend Within (+500 zeni)

Sairai - Those with Black Hearts, Darkened Ascension, Heaven's Bounty (renamed Heaven's Challenge,) Hell's Bounty (renamed Hell's Challenge,) No Origniality, 17, 18, 19 Oh No! (Renamed Android Guardians,) and Standing on the Shoulders of a Titan (+1,750 zeni.)

Mello - Honor of a Gladiator (+250 zeni.)

Gosai - The Fountain of Youth (+250 zeni.)

---

If you do not see your quest on here, it's because I haven't added it yet. There are a few I wanna save for later additions and a few I'd like to expand upon before I get them added.

Keep em coming!
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Re: We need quests!

Post by Eilee on 3/27/2012, 10:53 pm

Planet: Kanassa
Name: Parasite
Difficulty: Easy
Description: Strange things lurk on other worlds, foreign diseases known to afflict and kill even the strongest of warriors. Strength matters little to one who is being eaten from the inside. One of the most dangerous of these is the Kanassian psycho-worm, a parasite that drains the ki of its host and uses it for its own biological processes. They are known for being extremely difficult to get rid of, but an elderly local may have just the solution you need. The problem is, with your strength being drained with each passing second, you may not have the energy left to reach him...
Requirements: Must be a biological character. (i.e. not a full android)
Special Rewards:




Planet: Vegeta
Name: That's Racist!
Difficulty: Medium
Description: As an outsider, you are naturally shunned by the Saiyan race. Your people are not as well-known for their military prowess, if they even have any, and it causes the Saiyan people to despise you. However, you know better than that -- you are a warrior at heart. You must prove to them that you and your entire race are not to be ignored by the egotistical Saiyans. But how to do so?

When a street gang of Saiyans decides they've had enough of you, they decide it's time to set things straight and show that you don't belong here. It's your task to put them in their place.
Requirements: Must not have any Saiyan blood.
Special Rewards:




Name: Full Moon Panic!
Difficulty: Hard
Description: Planet Vegeta has rarely been a target for terrorism, as the locals are some of the most feared people throughout the galaxy. However, a group of Xeno extremists decide they've had enough of Saiyans on their high horses, causes havoc on the planet by setting up an artificial moon, turning civilians against each other. You attempt to destroy it, but there's a forcefield around it. Meanwhile, the terrorists have set up a base just outside the planet's atmosphere, and you're informed that the shield generators are housed up there. As you can't turn into an Ozaru and can easily fit inside one of their space pods, you might be their only chance for salvation... or destruction. Should you succeed, the King himself will commend your valiant efforts, despite your lack of Saiyan blood. But the terrorists are well-armed and speak words of reason -- and profit. They attempt to strike a bargain with you. Back off, and they'll pay quite the handsome sum.
Special Rewards:
-If you decide to fight the terrorists, you will be rewarded with a set of armor forged for the king's men. (Royal Saiyan Armor, Royal Gloves, Royal Boots, and a Royal Amulet)
-If you side with the terrorists, 4000 Zeni.




Planet: Otherworld -- Heaven
Name: Temptation
Difficulty: Medium
Description: In life, you were a kind soul, one who was eager to battle not for selfish reasons like profit, but for the sport of fighting itself. You've always felt a constant urge to become stronger. Thus, when a Kai asks you to join him for training, you're very tempted to come along. However, something seems... different about him. Maybe it's the eyes, maybe it's his outfit. Maybe it's the fact he's asking you in person. The only condition he has is that you must follow his every order without question.

Little do you know, he's a Makaio, bent on dragging you back to hell with him for training -- in the form of torture. If you can't see through his ruse, he'll drag you back to hell with him. If you can, you have no choice but to fight a god.
Special Rewards:
-If you see through the Makaio's ruse, XP gains for this quest are boosted by 20%.
-If you can't see through his ruse, you're transported to hell, where your eternal suffering shall begin.




Planet: Hell
Name: Like a Badass Out of Hell
Difficulty: Hard
Description: So you've been dragged to Hell by a Makaio. Well that's wonderful. Time for your eternal suffering to begin! After going through a few rounds of torture, you decide this whole "Hell" thing isn't working out for you, so you're busting out tonight. The only issue is, how to do it? The local oni inform you that there may be a way to go through the clouds separating Snake Way from Hell, but they're not obliged to tell you any more. You'll have to figure that out on your own. But should you actually reach the point where you can try to get through the clouds, the local Demon Lord has a small army ready to attack you the moment you attempt to run. Make it through the clouds, however, and you're scott free.
Requirements: Must have completed Temptation
Special Rewards: You are transported to Snake Way. You can either run it in your next update, or go back to Heaven. Your choice. You also gain 30% more XP from doing this role play.




Planet: Hell
Name: Overlord
Difficulty: Medium
Description: Before you went to Hell, you thought you were the top dog. You've been proven wrong thrice since then. First by whatever killed you, second by the Makaioshin in charge of your eternal suffering, and third by some new guy who's intent on running this joint. He's an eccentric man, a master of magic who came to his position of power in Hell by manipulating others and beating down any opposition. He's been put in charge of your part of the fiery pits. However, the Makaioshin are worried, worried that one day, he could usurp their rightful place of rulers of Hell. However, they prefer not to dirty their hands with a mere mortal, as it would make them seem weak. You are their chosen champion. Drive this other do-badder off his throne.
Special Rewards: +1000 Zeni
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Re: We need quests!

Post by OldVegeta on 3/28/2012, 9:55 pm

Name: H20ga
Difficulty: Easy
Description: Some wannabe Martial Arts School is traveling along the Southern Coasts. Supposedly, they've learned how to blend the peaceful movements of yoga into the harsh style of Muay Thai, which- and this is where we smell a scam- allows them to control waters. Go and put a stop to this... Or maybe "learn" and advertise it for some quick cash.
Special Rewards:
+10 Hero Points (stop the scam, or prove it real)

+10 Villain points (advertise it either way and take a part of the cash)

Location- Earth.
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Re: We need quests!

Post by Broly on 4/13/2012, 3:27 pm

Location: Otherworld/ND
Name: Guard Duty
Difficulty: Medium (5,000)
Description: Goz and Mez specifically called for you by name to watch Hell for them. Make sure you don't let anybody escape while they're out running "errands", in order to retrieve the reward they've promised you.
Requirements: 25 Hero Points
Special Rewards: 3,000 Z + Guardian Ogre Wristbands (+500 Endurance in Battle) (Accessory)

Location: Otherworld/ND
Name: The Newbie
Difficulty: Easy (1,500 Words)
Description: Upon your arrival, a few hot shot warriors have decided to give you a hard time. Make sure you illustrate to them why you're not to be trifled with, or show them your might some other way.
Special Rewards: 1,000 Z ; +10 Hero or Villain Points

Location: Vegeta
Name: Ebony and Ivory...Battle Armors
Difficulty: Medium
Description: Two hostile noble families have discovered their children sneaking around together behind their backs. They want you to deliver them an important message, in either family's armor colors. Prove to the impudent pups why they should keep their parents informed.
Special Rewards:
Ebony Battle Armor: A special type of Flexweave battle armor, especially made for the clan Ebony. +500 Agility and Strength in Battle.
OR Ivory Battle Armor: A special type of Flexweave, made especially for the clan Ivory. +250 Strength and +750 Endurance in battle.

Location: Frieza
Name: Recruiting 101
Difficulty: Easy
Description: Every good recruit brings a battle buddy! Try to find a worthy battle buddy around town, and recruit him or her into the Planetary Trade!
Special Rewards: 1,000 Z

Location: Namek
Name: Investigating The Unknown
Difficulty: Medium
Description: A village elder has reported sightings of a strange craft landing outside of his village. Days later, the village lost contact with the others. Investigate, and find out what's happened to everyone.
Special Rewards: 2,500 Z

Location: Namek
Name: Wheel...Of...Namek!
Difficulty: Easy
Description: One of the larger villages has taken up a new activity. The purpose of the game is to roll the little wheel as far as possible, with whoever rolling it the longest distance being crowned Champion. Defeat the local champion in order to claim the prize money.
Special Rewards: 1,250 Z


Location: Namek
Name: Everflow
Difficulty: Medium
Description: For some reason, a local river has stopped flowing. The village on the bank claims that there's a demon controlling the water, but you know better. No way a demon could be on Namek, right?
Special Rewards: 2,000 Z
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Re: We need quests!

Post by Goku on 4/22/2012, 1:02 am

Quests Added:

Cherri: Parasite, Temptation, Like a Badass Out of Hell, Overlord, That's Racist, Fullmoon Panic! (+1,500 zeni)

Broly: Guard Duty and Ebony and Ivory (+500 zeni)

-----


No light, no light in your bright blue eyes
I never knew daylight could be so violent
A revelation in the light of day
You can't choose what stays and what fades away

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Re: We need quests!

Post by OldVegeta on 4/25/2012, 8:13 am

Name: Demonborn
Difficulty: Medium
Description: Somewhere in the mountains of Mt. Paouz, there is rumored to be a boy of just over seven; this boy, supposedly, ate his way out of the womb, making his mother his first meal and murdering his father and brother a short time later. It is said that not only will has he been kidnapping children and elders alike, but also that the boy acts as a portal between Hell and Earth, unleashing demons without realizing it. You've been asked to do what you can to end the satanic attacks, before it's too late.
Special Rewards: +3,000 Zeni


Name: Dark Water
Difficulty: Medium
Description: Even after you disposed of the Demonborn, it seems his soul lingers. That soul regrets the things it has done, but still is forced to act as a portal between Hell and Earth. He wants a way to atone for his ways; to do so, he asks you to accompany him deep into Yunzabit Heights, and killing whatever demon comes from him. Once you reach Yunzabit Heights, he wants you to go to a place where the Guardian of Earth's ship is supposed to be and take 'Dark Water' from it. This is only half of the mission, though.
Special Rewards: Add here what you will.


Name: Light Water
Difficulty: Medium
Description: Now that you've acquired the Dark Water, the boy's soul wants you to drink it and walk through him, allowing you to enter Hell and search for the 'Light Water,' which will allow you to come back to Earth. He says that if you mix the two waters, you will be able to stop his curse, allowing his soul to transcend to Other World, and stopping the influx of demons. But be wary; you'll be walking right into a long line of demons waiting to pass through the boy and into the living realm...And who knows what might be guarding the Light Water.
Special Rewards: Add here what you will.


Name: DarkLight
Difficulty: Easy
Description: You return to Earth with both drinks, and the Soul seems pleased. He tells you that now all you need to do is find something to mix the two waters in, in order to create 'DarkLight.' Baba Yaga is supposed to have some way to mix things; go get that done, then bring the drink back for the Soul.
Special Rewards: Add here what you will.


Name: Demonsoul
Difficulty: Hard
Description: You give the Soul the drink, expecting the fire to stop spurting and the demons to stop coming...But instead, he turns, and a much larger than Demon than before began to drag itself from him- and then, as if he was the last puzzle piece, the Demonborn Soul floats into the large demon, grinning. You've been betrayed...Now, do you help the Demonborn destroy things, or do you send it to Oblivion?
Special Rewards: EXP Boost?

EDIT: Damn. There's another quest like this one...I'll leave it up for editing though. :/


Last edited by Vegeta on 5/10/2012, 7:46 am; edited 1 time in total
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Re: We need quests!

Post by Muropa on 4/25/2012, 4:13 pm

--Earth---

Name: The Hyperbolic Time Chamber
Difficulty: Hard
Requirement: Pendulum Room
Description: After surviving the pendulum room and receiving Kami's special training, he tells that you have completed his full repertoire of training. Given this, he allows you access to the Hyperbolic Time Chamber, a room where there is no night and day but who's surroundings remain a constant bright iridescent white aurora. He also states that the chamber is in alternate dimension, and that every minuet you spend inside is equal to six hours in the chamber. Kami also mentions that the gravity outside of the platform is heightened as well, to aid with the results of training. Kami has given you the chance to use the chamber for a few hours real time, a little bit under a day in the chamber.
Special Rewards: + 1,000 XP and an additional 50% to the total xp gained in the rp (excluding this xp gain and any spars or battles) claim forum the week this quest is submitted.

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Re: We need quests!

Post by Khaos on 5/2/2012, 3:00 pm

Location: Kanassa
Name:Echoes of the Past
Difficulty:Hard

Description:You have discovered the location of a cavern hidden deep within the planet. Legend's tell that a superior race hid technology here to keep it away from the PTO. The race itself was lost, ut their legacy can be seen on every major planet in the universe. You are too explore this cavern for either the PTO or to further the advancements of the Kanassan people. The cave itself is heavily guarded by creations of the race.

Special Rewards: Aside from the technology that you were looking for, you find a small space ship. 10 Hero Points or Villain Points depending on who you claim the technology for.

Space ship can transport 2 people to other planets, and has 8 explansion slots



Name:Learning from The Past
Difficulty: Hard

Prerequisite: Must have completed Echoes of the Past

Description: You have been tasked with helping in the reverse engineering of the technology you found. As you begin the procedures necessary, certain pieces of the technology you found activate. Including one that appears to be counting down, it's calling out the count down in an ancient version of modern Kanassan. It also said something about detonation. It appears this was a fail safe in case the PTO got it's hand on it. Disarm the device, or escape saving as much of the technology as possible.

Quest Rewards: If you disarm the bomb you gain 1000XP, if you flee saving as much as you can, you find an item that increases RP XP gains by 1% but lose access to final part of the quest tree.

Name:Exploring the Past
Difficulty:Hard

Prerequisite: Must Have Completed Learning From The Past.

Description: You were able to disarm the bomb, which caused the device itself to display map. The map shows another location that the race marked. The map is far away in the lands that most Kanassan's won't venture. Its apparently. Arriving at the location you discover it's under a lake. Find the entrance, and defeat any attackers as you do.

Quest Rewards: Bonus 1,500 XP, Synthesis Machine
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Re: We need quests!

Post by OldNappa on 5/9/2012, 6:45 pm

Earth

Name: Extortion
Requirements: None
Difficulty: Easy
Description: Seems some of our "clients" don't won't to pay their "security deposit". Infact they've highered some mook to ensure we can't collect no more. That's a problem. Why don't you go over their and show them that payment ain't optional? Kapeesh?
Quest Rewards: 800 Z, 10 villain points.

Name: Protection
Difficulty: Easy
Requirements: None
Description: One of the local crime families has been extorting a small town for all its worth with their protection racket. Having finally had enough the villagers have pooled their money together to higher a fighter to put a stop to it once and for all and to send a message to the crime family that they will not be the victims any longer. That's where you come in.
Rewards: 800 Z, 10 Hero points.

Planet Vegeta

Name: The Missing Warrior.
[b]Difficulty: Medium

Requirements: Third-class Sayian
Description: A few weeks ago a couple of our warriors were sent to get a planet ready for resale. Unfortunately something seems to have happened to him. All attempts to communicate with them have failed. Take this ship and go find out what happened. Then report back to us.
Rewards: Sayain attack pod.

Other World
Name: Trouble Down Under
Difficulty: Hard
Requirements: Must be at least level 15 or higher.
Description: Some powerful villains have recently died and they seem to be causing trouble down in hell. Our natural authorities are powerless against these warriors so we need you to go and restore order. Hurry!
Rewards: 1000 bonus exp, 20 Hero points.
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Re: We need quests!

Post by Oranga on 7/29/2012, 4:59 am

Earth Quests
Name: It's NOT A Pirate's Life for Me!
Difficulty: Medium
Description:
A well-known pirate ship known as the Leviathan has landed on Earth and the crew and captain wishes for you to join them in conquering planets after seeing your strength. Unfortunately you refuse, but this swashbucklers ain't gonna take no for an answer and continues to persuade you. Choose to join and then start a revolt and betray the scallywags, or say no again and face the wrath of these space pirates.
Special Rewards:
1500 zeni
10 Villain Points if you choose to betray them first
5% more XP if you choose to face them

Name: Here We Go Again!
Difficulty: Hard
Requirements: must have completed It's NOT A Pirate's Life for Me!
Description:
You defeated the pirates, however their captain managed to get away and come back with a whole new pirate fleet and a very strong mercenary, who by the way is annoyed by his new employer and you might be able to convince to join you and help you defeat those annoying pests and maybe get a cut on the pay.
But first, he has found a way to seal your movements and has locked you up inside a chamber in his main ship. Find away to escape your shackles and see if you can find his treasure room in that ridiculously huge ship that's insides are like a labyrinth. Hey, you got pirates and they got gold, get some from them. After all, they brought you a lot of trouble.
Special Rewards:
2000 zeni
+10% more XP if you choose to obliterate them all, including that mercenary
+10 % more zeni if you choose to persuade the mercenary to join your side on the fight


Last edited by Oranga on 8/15/2012, 7:59 am; edited 1 time in total
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Re: We need quests!

Post by Broly on 8/9/2012, 5:50 am

Name: The Big Brother Program
Difficulty: Easy
Description: As a good guy, you realize the importance of taking care of Earth's youths. You've been asked to watch over a few young men and give them a tour of the city. Make sure they make it through the tour okay, and you'll be rewarded.
Special Rewards: 1,500 Z + 10 Hero Points

Name: Super Fighter For Hire
Difficulty: Hard
Description: A local advertising company has asked you to try out their battle gear in a local martial arts tournament. Make it through the tournament without being touched, and prove that the armor keeps you light on your feet.
Special Rewards: Popular Battle Gear (+1,000 Endurance, +500 Agility) and 1,000 Z

Name: Seven Devils
Difficulty: Easy
Description: Several lesser demons have set upon a small town in the burbs of West-South City. Round them all up and find a way to send them back to Hell.
Special Rewards: Goat Leg (Reduces FP by 30 in battle) + 5 Hero Points

Name: Digital Warrior
Difficulty: Medium
Description: While visiting some scientists at the Capsule Corporation, you've accidentally been sucked into one of the security guard training programs. Complete the gauntlet and prove that you have what it takes to survive the perils of being a Capsule Corp guard.
Special Rewards: C.C. Jacket and 1,000 Z

Name: Superheroes Everywhere!
Difficulty: Easy
Description: Lately, there've been a lot of crazy accidents throughout the world, instilling a variety of people with super powers. The Government needs someone to bring them in, with a cash reward offered for anyone who can.
Special Rewards: 1,500

Name: Supervillains Everywhere!
Difficulty: Medium
Description: You've managed to bring in a bunch of these so called "Super Heroes", but now that they're gone, some real nuts have come out of the wood-work. Take care of them, and your government will reward you handsomely for your assistance.
Special Rewards: 2,000 Z and 10 Hero Points
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Re: We need quests!

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